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Dungeon Castle2

A Castle Dungeon

"Dungeons are really dangerous places. Don't forget to take some potions with you."

-NPCs

A Dungeon is a named Landmark in Cube World.

It can consist of either built structures or natural terrain.


Structural Dungeons[ | ]

Dungeon structures consist of a generally linear route with a single dead end for the main rewards.

In the Alpha Version, dungeons have spike traps, breakable vases and small chests full of loot gradually throughout the dungeon.

Sometimes there are even loose items sitting on tables and other furniture.

  • On Steam, there are no vases, small chests or items on tables.


Natural Dungeon[ | ]

Dungeons formed in natural terrain features are more open and easy to explore, such as gigantic trees, epic rock formations and rings of hills sheltering secret valleys.

Rock

an epic rock formation.


Monsters[ | ]

The monsters populating a dungeon can spawn at a higher level than other monsters in the current Landscape.

Dungeon-based monsters are also almost exclusively encountered in groups of 2-4 rather than as solitary individuals.

Ogres are often used as patrol guards in dungeons with Collies.

Finally, at the end of the path of a dungeon a Boss laying in wait.

  • In the Steam Version, there are multiple bosses of different tiers before the end.


Traps[ | ]

Exclusive to the Alpha Version of Cube World, the only type of trap that exists is the Spike Trap.

It comes out of the ground every few seconds and deals immense damage.


Planned[ | ]

Examples of different types of traps that currently don't exist. example 1, example 2


Dungeons
Canyon • Castle • Catacomb • Cave • Citadel • Den • Forest • Fort • Giant Rock • Giant Tree • Island • Lake • Mana Pump • Mana Tree • Mountain • Pyramid • Ruins • Temple • Valley
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