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Tapping the jump key will perform a short hop, while holding the key down results in the maximum height.

Direction may be changed mid-jump, although time spent airborne is generally too brief to make much of a difference. Still, it can save you if you happened to jump over the crest of a hill and discover the other side is a sharp cliff instead of a slope - you can pull back in time if you're fast enough.

Unlike dodging there is no immunity to attacks while jumping.