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You characters abilities are influenced by stats. These stats can be affected by your level and equipped items.

Stats

Power
Overall strength and highest usable equipment power.
HP (Hit Points)
Health
Armor
Protection against physical damage(Verification Needed)
Resi (Resistance?)
Protection against magic damage(Verification Needed)
Crit
Your chance to strike a Critical Hit(Verification Needed)
Tempo
Your rate or speed of your basic attack. Higher is faster.-(Any Ideas?)
Reg (Regeneration)
-(Any Ideas?) The speed you regenerate stamina
Weapon Rating
Weapon rating in proportion depend of the quality of your items. Better will be the quality, better will be the rating. The rating act on the damages you deal. Exemple : You will have a better rating with a "hand-made greatsword" than a "dusty greatsword".
Armor Rating
Armor rating in proportion of the quality of your items. Better will be the quality, better rating you will have. The rating act on the damage you take. Example : You will have a better rating with a "ordinary iron gloves" than a "dusty iron gloves".

Trivia

A player can have 0 HP and still be alive, and will only die if they receive any damage. This is not a bug, but is actually a rounding 'error' that can be a cause for confusion. The value shown for the player's HP is a value that has been rounded to the nearest whole number so if the player has < 0.5 HP it will be shown as 0.

0HP

An image with a dwarf who has 0 HP but is still alive.

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